Click Events
By configuring the onClick
parameter, you can listen to element click events and execute corresponding callback functions.
Usage Example
Below is an example showing how to handle element click events with the iCraft Player component.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta
name="viewport"
content="width=device-width, initial-scale=1.0"
/>
<meta
http-equiv="Content-Security-Policy"
content="default-src 'self';
script-src 'self' 'unsafe-inline' 'unsafe-eval' https://unpkg.com blob:;
worker-src blob: 'self';
style-src 'self' 'unsafe-inline';
img-src 'self' data: blob:;
font-src 'self' blob:;
connect-src 'self' https://icraft.gantcloud.com blob:;
object-src 'none';
base-uri 'self';
form-action 'self'"
/>
<title>ICraft Player Click Demo</title>
<style>
body {
margin: 0;
padding: 0;
}
#container {
width: 100%;
height: 100vh;
position: relative;
}
#text {
position: absolute;
bottom: 10px;
right: 10px;
}
</style>
<script src="https://unpkg.com/@icraft/player@latest/dist/umd/icraft-player.min.js"></script>
</head>
<body>
<div id="container">
<div id="text"></div>
</div>
</body>
<script>
const player = new ICraftPlayer({
src: "https://icraft.gantcloud.com/api/static/templates/AWSCloud.iplayer",
container: document.getElementById("container"),
onClick: (e) => {
console.log(e);
const { instance: element } = e;
const name = element?.options?.name || "";
document.getElementById("text").innerText = "Clicked:" + name;
},
});
</script>
</html>
API
Name | Description | Type | Default | Required |
---|---|---|---|---|
onClick | Click event callback | (params: ClickParams) => void | undefined | false |
ClickParams
interface ClickParams {
instance: Element3D | null;
event: MouseEvent;
data: OptionsType | null;
}